[6.36] Ambient sound issues
- KwisatzHaderach
- Original backer
- Posts: 99
- Joined: Mon Jul 01, 2013 5:45 am
As Boolean already pointed out, alot of the ambient sounds are missing (forest, catacombs). The shore wave sounds are playing fine during the day, but cut out as soon as the circades tune in.
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- Posts: 12
- Joined: Sun Jan 07, 2018 3:57 am
In my experience, I noticed that I didn't have the sound of the bird (a magpie) in the catacombs, when you carry the chest for Silas.
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- 'Ghost of a Tale' Programming
- Posts: 303
- Joined: Sat Oct 26, 2013 8:27 am
Sorry for your inconvenience.
A lot of missing sounds effects are added in newest version (6.51+)
A lot of missing sounds effects are added in newest version (6.51+)