PC freezes when starting latest Steam Version
Posted: Sat Aug 06, 2016 3:53 am
Yesterday I loaded the latest update from steam. Unfortunately my PC freezes completely when starting the game. So i can't tell which Version I got. Download was on Friday 5th of August from Steam.
Here is the output log:
Initialize engine version: 5.3.5p2 (3103edb99077)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\AmplifyMotion.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\AmplifyMotion.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DemiLib.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DemiLib.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTweenPro.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTweenPro.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityLogger.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityLogger.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\MonitorComponents.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\MonitorComponents.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\XTReorder.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\XTReorder.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Completed reload, in 0.103 seconds
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
I got a folder named 2016-07-30_121216 which also has crash report and dump files but all have the same date as the folder has. So it seams that this are related to another crash which happened earlier. So in case of the latest version and the freeze at startup, no crash report is created.
Here is the output log:
Initialize engine version: 5.3.5p2 (3103edb99077)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\AmplifyMotion.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\AmplifyMotion.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DemiLib.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DemiLib.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTweenPro.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DOTweenPro.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityLogger.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\UnityLogger.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\MonitorComponents.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\MonitorComponents.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\XTReorder.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\XTReorder.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Completed reload, in 0.103 seconds
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Steam\steamapps\common\Ghost of a Tale\GoaT_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
I got a folder named 2016-07-30_121216 which also has crash report and dump files but all have the same date as the folder has. So it seams that this are related to another crash which happened earlier. So in case of the latest version and the freeze at startup, no crash report is created.